Dwarvenrealms!

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Dwarvenrealms!

Postby Zeltaen on Sat Apr 02, 2011 8:34 am

Download link

Dwarvenrealms is a retardedly expansive mod for Dwarf Fortress that I have been fiddling around with in my spare time. It's done enough to play and have a significantly different experience from vanilla DF that I figured I would post it.

The mod converts DF into DR basically. Instead of playing as dwarves, you play as all of DR's playable races working together to build a fortress and fight off the horrible shit that lives in Elanthia. Your primary foes are Dragonpriests, who send missionaries to kidnap children, raiders to harass your fortress, and armies to spill blood in the name of the Dragon.

There are also cooler megabeasts (super monsters that come in and godzilla all over your fort). Of particular note are the Lich, the Korograth, and the Biter.

I still need to add some stuff and work on balancing it out, but you can check it out while I do that. Let me know if you find any bugs.
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Re: Dwarvenrealms!

Postby Silvwyn on Sat Apr 02, 2011 2:32 pm

Zeltaen wrote:Let me know if you find any bugs.


Dragon priests are our frendz naow.
[18:45] <Teeklin> but seriously (and I didn't think I'd ever say this) I need a vibrator
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Re: Dwarvenrealms!

Postby Zeltaen on Sat Apr 02, 2011 4:10 pm

Silvwyn wrote:
Zeltaen wrote:Let me know if you find any bugs.


Dragon priests are our frendz naow.


The friendly sect of the DP cult is a tiny minority. These Dragonpriests are the assholes out in the Spire.
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Re: Dwarvenrealms!

Postby themonkdr on Sat Apr 02, 2011 4:31 pm

Zeltaen wrote:
Silvwyn wrote:
Zeltaen wrote:Let me know if you find any bugs.


Dragon priests are our frendz naow.


The friendly sect of the DP cult is a tiny minority. These Dragonpriests are the assholes out in the Spire.


There are no friendly DP. All should be killed.
~Terc~
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Re: Dwarvenrealms!

Postby Zeltaen on Sat Apr 02, 2011 4:56 pm

its the religion of peace
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Re: Dwarvenrealms!

Postby Zeltaen on Sun Apr 03, 2011 4:08 am

Whoops cloth was 100% broken. I fixed it and added unyns. Good times.
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Re: Dwarvenrealms!

Postby Seped on Tue Apr 05, 2011 4:24 pm

Really cool project, next time the DF bug bites me I'll give your version a go.
[23:10] You ask Ekavin, "Want your wounds cleaned up?"
[23:12] Ekavin says, "Hey, what's this about."
[23:12] Ekavin says, "I never consented to this."
[23:12] You say, "Ah, sorry, I assumed your injuries were preventing speech."
[23:12] Ekavin says, "No, you rudely decided to take it upon yourself to take them without asking."
How all good empath pvp starts.
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Re: Dwarvenrealms!

Postby Zeltaen on Tue Apr 05, 2011 8:02 pm

Seped wrote:Really cool project, next time the DF bug bites me I'll give your version a go.


Thanks. I'm still working on it, so there should be some new stuff to do by then.
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Re: Dwarvenrealms!

Postby Zeltaen on Wed Apr 06, 2011 2:27 am

Image

A Dragon Priest ambush! Their leader is injured, and drops his priceless dagger. Unfortunately, this is the only thing that will go well today.

Image

Oh boy.

Image

These guys are serious.

Image

I got this screenshot moments before my settlement crumbled to its end. The castle I was building would have been pretty much impregnable, but the swordsmen were just too good, and my guys had too little training. Oh well.
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Re: Dwarvenrealms!

Postby Totenus on Wed Apr 06, 2011 9:50 am

I tried dwarf fortress for like 5 mins and then gave up.
Lasciel says, "There's no proof that any of us aren't married to the most eligible necromancer-bachelor in Elanthia."
Lasciel says, "But we can dream."
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Re: Dwarvenrealms!

Postby mugoth on Wed Apr 06, 2011 10:17 am

there is unmined hematite deposits right outside you base

MORE SCREENSHOTS

i would have such a tight fortress man you couldnt get in unless you knew the password

which is grek
Kepli says, "You know what we need to protect the area, train is barbs and give up full armor and the best weapons around, then we can keep this city safe. oh and replace them dim guard with his barbs and let us kill people who break the laws insted of throwing them in jail."
>
Kepli yells, "T Lax"
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Re: Dwarvenrealms!

Postby mugoth on Wed Apr 06, 2011 10:19 am

those anvils are going to waste

where is your magma forge?

wtf is all that useless industry festering around your rubbish pile

where do you even train your soldiers
Kepli says, "You know what we need to protect the area, train is barbs and give up full armor and the best weapons around, then we can keep this city safe. oh and replace them dim guard with his barbs and let us kill people who break the laws insted of throwing them in jail."
>
Kepli yells, "T Lax"
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Re: Dwarvenrealms!

Postby Zeltaen on Wed Apr 06, 2011 11:38 am

mugoth wrote:those anvils are going to waste

where is your magma forge?

wtf is all that useless industry festering around your rubbish pile

where do you even train your soldiers


There was more iron than I could possibly use. I tend to be pretty lazy which generally works out ok in vanilla because goblins are a lot lamer than Dragon Priests. I didn't dig down to magma because I was partially in a forest and it didn't seem necessary. my soldiers werent training because i was watching Archer

Image
Image

I am a heroic gnome slinger. Armies will fall before my powerful stones.

Image

That last one sounds like an appropriate challenge. I pick up a friendly swordsman to back me up.

Image

Image

I find the Plague Wraith in his lair and he proceeds to rattle off his rap sheet.

Image

It would be weird to keep skulls around if you were a skeleton because they would all look pretty much exactly like you.

Image

aw fuck. That scorpion attack would have poisoned him if it didn't remove the body part it hit.

Image

HOW DID HE GET PAST 700+ DEFENSES
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Re: Dwarvenrealms!

Postby Seped on Wed Apr 06, 2011 11:42 am

DF's learning curve is a lot like a brick wall, recently there's been a good series of youtube/website step by step guides to get you through your first couple years and teach you all the basics.

My favorite defense has always been just saying 'screw you' to the surface and make a one width path about 30-60 tiles long into your base. Dig 3-4 story pits along both sides of the walkway and make every square of the path a weapon trap and line the bottom of the pits with spikes. Anything hostile entering will have to dodge the weapon traps, and three quarters of the time they dodge into the pits, which when it doesn't outright kill them, forces them to leave your base and try to go down the path again. Watching a team of goblin raiders hit the meat grinder makes it all worthwhile.
[23:10] You ask Ekavin, "Want your wounds cleaned up?"
[23:12] Ekavin says, "Hey, what's this about."
[23:12] Ekavin says, "I never consented to this."
[23:12] You say, "Ah, sorry, I assumed your injuries were preventing speech."
[23:12] Ekavin says, "No, you rudely decided to take it upon yourself to take them without asking."
How all good empath pvp starts.
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Re: Dwarvenrealms!

Postby Totenus on Wed Apr 06, 2011 12:14 pm

Nerds.
Lasciel says, "There's no proof that any of us aren't married to the most eligible necromancer-bachelor in Elanthia."
Lasciel says, "But we can dream."
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